With the full release of 7 Days to Die fast approaching, the developers at The Fun Pimps recently showcased some of the upcoming changes that will be introduced in the game's 1.0 update. So whether players played previous versions of 7 Days to Die, or haven't played any, there will be tons of fresh content for players to experience when the game's twelve-yearly early access finally comes to an end this year.
7 Days to Die's 1.0 Update Will Be a Game-Changer
Armor and Clothing Changes
- Removing clothing and clothing mods
- Introducing medium armor type
- Adding 16 new armor sets
- Armor pieces will have new individual bonuses, and wearing a full matching set of armor will provide an additional bonus
Progression and Trader Changes
- Increased crafting requirements for tools, weapons, and armor
- Decreased quality and quantity of loot from trader inventories and quest rewards
- Improved quality and quantity of loot from POIs
- Introducing progression challenges for the different tool and weapon specializations
This will essentially draw out the player's overall rate of progression in the game, making teamwork an especially useful strategy. So naturally, with all the attention the game will receive surrounding its new release, it will become an increasingly popular multiplayer survival game, with plenty of community servers open for both Co-Op and PvP groups.
Map and World Changes
- New and improved map generation tools
- Traders will be assigned to a specific region by default
- Adding 75 quest POIs
- Introducing 'Remnant' non-quest POIs
Graphics and Performance Changes
- New appearances for most zombie types
- New appearances for most animals
- Remnant POIs will improve stability in crowded regions
Additional Changes
- Console mod support remains a possibility
- Plans for PC and console Crossplay