Combat Cars, in case you've never played it, sees players selecting from one of 8 racers, with each of these individuals having their own special weapon that they can use against their enemies across the game's 24 courses. At the time of its release, it received some pretty average reviews from outlets like Computer and Video Games, Electronic Gaming Monthly, and Mean Machines Sega, with publications generally praising its music and its multiplayer mode while criticizing "its slidey control system", "bland" graphics, and the "unfair advantage" some racers have over others (namely the alien Andrew with his ridiculously accurate homing missiles).
Here's full list of features included in the patch:
- Nerfed difficulty for AI racers across all modes
- Increased weaponry when completing a lap
- Driving on terrain won't affect acceleration
- Ranking 4th place and higher gets you to the next race
- Can continue after losing a race. (Start new game by resetting console or by Soft Reset.)
- Soft Reset by pressing A+B+C+START while race timer is active (Clears current 1P progress.)