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Homebrew [Release] PrBoom+ 3DS Port (GPU-accelerated)

 
 

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Chad
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PrBoom+ 3DS Port

Hi all. After much arduous work, I'm thrilled to finally share a brand new port of PrBoom+ to the 3DS!

This is more or less a straight port of PrBoom+ 2.6.66, with some extra added enhancements exclusive to the system.
Just about everything you'd expect desktop PrBoom+ to do, this port should also be able to do.
The only things it can't do are a few unsupported renderer features (which have been stripped out anyway) and networking features.
In addition, all video modes apart from 8-bit are supported. By default, the GPU-accelerated OpenGL mode is enabled, though the other software-rendering modes are also available should you wish to fall back on them (so far, all modes produce roughly similar performance, with OpenGL being moderately faster)

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Features:
  • PrBoom+ 2.6.66
  • Features both GPU-accelerated OpenGL mode, and software-renderer modes
  • Great performance on New 3DS, decent-ish performance on Old 3DS
  • Good quality stereoscopic 3D (OpenGL mode only)
  • Interchangeable touchscreen mouse and keyboard
  • (with touchscreen mouse, you can drag to look around, tap the screen to fire, and double-tap and hold to keep firing - ideal for Old 3DS)

Setup:
Refer to the GitHub repository's README for information on installation, game/mod setup and configuration.

Download:
:download: Latest release
:arrow: Source code

FBI QR code (for remote install):
prboom-plus-3ds-qr.png
 
 

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