And yet Epic Mickey happened, and what's perhaps even more unbelievable, given the complications of re-releasing licensed games, is that 14 years on we'd be getting a remade version of the game. But, following the remake of the certified banger Spongebob Squarepants: Battle for Bikini Bottom, Purple Lamp is taking the helm of an updated edition of Mickey Mouse's Wii adventure.
For those unaware of the original tale, Michael Theodore Rodent heads into the workshop of the great wizard Yen Sid (the bloke from Fantasia), and instead of just being polite and not messing around with someone's stuff, he takes the mickey and happens upon a magic paintbrush. This brush awakens a demon made of paint thinner who drags Mickey into the Wasteland, which is a home built from messed-up versions of Disney park attractions, a home for old and forgotten Disney properties.
While upgraded graphics are all well and good, what really stuck out with Epic Mickey: Rebrushed were the updated mechanics and gameplay improvements. One of the main points of contention with the original title was the fixed camera — due to the Wii pointer controls being the main input method — this has been changed to a standard third-person camera with a reticule. However, Epic Mickey will support gyro controls on Switch, so those of you who yearn to waggle will still be able to do so. Plus, Mickey's spin attack is now mercifully mapped to a button rather than a shake.
Even with this updated control system, the team has made changes to the game elsewhere so as to not ruin the balance and difficulty that came with the Wii controls. For example, boss fights will remain in the classic fixed camera angle and instead have a (very generous-sized) pointer reticule. There are also some interesting changes to the enemy AI, such as the paint-controlled enemies who would fight in Mickey's stead who can now go on to infect more enemies and create an army of minions without you using up all your paint.
To tell the truth, we didn't go into the Epic Mickey: Rebrushed appointment with too much excitement. It looked neat, and it was nice to see the game back, but since it's a bit of a known quantity, we weren't expecting too much from it. But the enthusiasm the team at Purple Brick has for the original game won us over very quickly. The studio told us they would constantly be chatting with both Disney and Warren Spector to make sure that any changes made didn't take away from the original's identity. But most interestingly, the team revealed that they scoured the web, watching 100% runs of the game as well as delving deep into the Epic Mickey fan wikis to see what the people like, and even dropping some nods to community fan theories, too.
Let's just hope the Nintendo Switch version runs as well as promised.