Hey, guest user. Hope you're enjoying GameParadise! Have you considered registering for an account? Come join us and add your take to the daily discourse.
Creative Assembly's greatest challenge with Alien: Isolation was always going to be keeping the title's gruesome game of cat and mouse interesting over the course of a complete campaign – and it would have succeeded, if it knew when to roll the credits. There's always a cry from money conscious...
Fans of the franchise heading out to see Alien: Romulus this weekend and Creative Assembly's truly terrifying PS4 punt, Alien: Isolation, will have a subtle advantage over their non-game playing kin in a cool nod from director Fede Álvarez. If you want to go into the film without meta-spoilers...