This is a remake of Megaman 1 – The New Lands, with the purpose to overhaul the original hack and to make it new, better, fun and challenging.
It features:
Information about the weapons and their behaviors can be found in the text file.
V1.1
Hashes:
Filename: Mega Man (USA).nes
CRC-32: 5ded683e
SHA-1: 2f88381557339a14c20428455f6991c1eb902c99
Staff/Credits:
Timaeus: Romhacking
Red Bun: Additional Sprites from the original The New Lands
It features:
- New stages
- New level design
- New gimmicks
- New weapons
- New boss fights
- New enemy behaviors
- New music and sound changes
Information about the weapons and their behaviors can be found in the text file.
V1.1
- Fixed the softlock in wily 2.
- Small changes in the Spawning platform sections to be more fair.
- Fixed a glitch where one enemy would zap around the screen.
- other minor fixes.
- Level design has been tweaked so the player will not hit their heads on low ceilings like before.
- Some sections have been nerfed slightly or abit more (including wily 3 in general).
- Vertical platforms that comes from spawners move abit slower.
- Zap Man's I-Frames on hit have been reduced very slightly.
- The stomping enemy that shakes the ground now waits twice the time before jumping again.
- Wild Dynamite weapon explosion now travels faster, making it stronger and with less re-fire time.
- Wild Dynamite weapon now uses 3 bars per shot instead of 2 (to balance the change above).
- The earthquake effect have been improved visually.
- Heat Hover weapon now have a very slightly bigger height boost when used.
- Pyro Man's fire barrier attack have been tweaked to be more reasonable to dodge.
- Cave Man's big jump have been slightly tweaked so he does not corner the player as much as before.
- The damage of the cannon enemies and shooting tellies have been reduced from 4 to 3.
- Heart Container sprite is now flipped to look better (special thanks to Zynk and Deejaynerate).
- Added a missing solid wall on the left side of the screen after Wily stage 3's first checkpoint.
- The number of enemies have been decreased very slightly.
- Bosses have been changed to be simpler to deal with.
- Huntman's AI have been changed to avoid corner cheap damage.
- Wily Machine's AI have been edited to avoid cheap corner damage and one new attack behavior.
- Some levels have been slightly changed.
- Spread Boulder now fires 3 rocks instead of 4.
- Boulder Bot take more damage from it's weakness.
Hashes:
Filename: Mega Man (USA).nes
CRC-32: 5ded683e
SHA-1: 2f88381557339a14c20428455f6991c1eb902c99
Staff/Credits:
Timaeus: Romhacking
Red Bun: Additional Sprites from the original The New Lands