Mother, also known as EarthBound outside of Japan, is one of the most popular titles. This game was first released in 1989 in the Japanese market and only took a year later to reach the international market. Since the first game was released, this game has succeeded in bringing the name of the game to players so that more people know about it. But when it was time to release the sequel, things didn't work out; it took five years for the second installment. The problem here is financially to produce this game. It took five years with countless delays for players to finally be able to experience this game. The second part of the game was released as EarthBound and attracted a lot of players to experience the game. Thanks to the success of the first part, even beyond it, it is not surprising that this game has become one of the greatest SNES games. This thoroughly deserves what it brings to the player.
This game is a game that follows the traditional RPG style for players to experience. The main factor that this game wants to target is the discovery factor so that players can freely do what they like. Players can control their characters moving across the map, going to the dungeon to fight monsters. Whenever the player has physical contact with monsters, the game will switch to battle mode to start the battle. Rhyme players will use the familiar turn-based style to fight monsters. Players and monsters will take turns attacking one after another until either of them runs out of HP to lose.
In the game, the monsters will become stronger, and level up is not enough to destroy them. Players need more than that to win the enemy. What players need here is a powerful weapon to increase power. Besides, there is one more thing that can affect the player is a spiritual power called PSI; the player can use it to attack. Players can learn them when leveling up; then, you can go further.
This game is a game that follows the traditional RPG style for players to experience. The main factor that this game wants to target is the discovery factor so that players can freely do what they like. Players can control their characters moving across the map, going to the dungeon to fight monsters. Whenever the player has physical contact with monsters, the game will switch to battle mode to start the battle. Rhyme players will use the familiar turn-based style to fight monsters. Players and monsters will take turns attacking one after another until either of them runs out of HP to lose.
In the game, the monsters will become stronger, and level up is not enough to destroy them. Players need more than that to win the enemy. What players need here is a powerful weapon to increase power. Besides, there is one more thing that can affect the player is a spiritual power called PSI; the player can use it to attack. Players can learn them when leveling up; then, you can go further.